Sacred Flame D&D 5th Edition (5E)

The sacred flame is a creature where you can see within a range. The target in the sacred flame is you need to succeed dexterity by throwing to take the radiant damage. Here you have to win the target without any benefit by covering and saving the radiance. By doing this method your spell damage will be increased and the level will also be reached to your target.

Sacred Flame 5e D&D

In this sacred flame, you can apply the action to invite the fairy radiance for descending your creature and also to force the dexterity radiance in order to save the damage. The target has no benefit when it is applied to the sacred flame.

Sacred Flame

The first level cleric will always have a spell attack with more number of creators which will try to attack all the radiance success. The damage will probably save the sacred flame otherwise it will perfectly destroy the alternative position through some cleric radiant.

Multiple clerics are available with a different type of games and it is defeated to the spell of the sacred flame. Mostly it will be getting on the roll of dice when most of the enemies will feel to attack the world. By comparing the other cantrips cleric the sacred bolt will try to save the radiance in different ways.


  • Attack(save): DEX save
  • Damage(effect): Radiant
  • School: Evocation
  • Duration: InstantaneousLevel: (Evocation Cantrip)
  • Casting time: 1 Action
  • Components: V, S
  • Range(area): 60 ft

Sacred flame variance human wild magic

Incredible to sacred human wild variant is the magic scroll which is relevant to spell firebolt and flame. The character is completely relevant to all the ability players in which the larger role can be anticipated.

When you choose to cantrips as per your choice then the spell class list will have the ability to depend upon the spell class for wisdom cleric way.


Cantrips are the one action radiant game in which all the creators will succeed to attend the targeted without any type of benefit.

Casting time

In this casting time, you will hurt a creature or an object within the range of time to make the spell attack against the complete target. When the flammable object is hit to damage the spell ignites it will be carried out for hurting.

While assuming the scorer without any damage the spell will give you the better choice to deal with the maximum amount of average damage with the arbitrary radiance.


The spell’s damage die increases by one at levels 5, 11, and 17.

The special attack has some of the few expectations which will modify the damage spells with certain cleric domains and also it will allow you to modify the spell casting damage that deals with strips.

Environmental damage is dealt with matching the bloodline type outside the spell and also you can add some of the modified spellcasting which does not suit your radiance.

But now this is currently unavailable for this will damage. According to the rule of spell damage, the description will add your modified ability to increase the damage or else it will add the modifier to decrease the attacks. It is one of the greatest options which is added to your skill-testing ability to control your damage.

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