Hermit Background 5E

Hermit Background 5e: One of the most exclusive gaming supports that manage with using the hermit background 5e and cause it with a variety of characteristics. This is dungeon and dragons 5e rather called the hermit background 5e.

More5E Backgrounds

This also bears the soldier background and many others. Looking forward to the setting is either in a sheltered community like a monastery or might be purely alone. The one is mostly for the formative part of your entire life.

Features

The quiet seclusion of the extended hermitage which gave you access to the unique and powerful discovery. This is the exact nature of this revelation depends on the nature of your seclusion.

This might be a great truth about the cosmos, the deities and the powerful beings of the outer planes or the forces of nature. It could be a site that no one else has even seen.

One might have uncovered a fact that has long been forgotten or even unearthed with some relic of the past which could be rewritten with the history. This might be information that would be really damaging to the people who have consigned you to exile and is truly the reason for your return to society.

Suggested characteristics

There are some hermits who are well suited to the life of seclusion. Whereas others chafe against it and long for company. Whether they embrace solitude or long to escape it. The solitary life shapes their attitudes and ideas. There are a few driven slightly mad by their years apart from society.

d8Life Of Seclusion
1 I was searching for spiritual enlightenment.
2I was partaking of communal living in accordance with the dictates of a religious order.
3I was exiled for a crime I didn’t commit.
4I retreated from society after a life-altering event.
5I needed a quiet place to work on my art, literature, music, or manifesto.
6I needed to commune with nature, far from civilization.
7I was the caretaker of an ancient ruin or relic.
8I was a pilgrim in search of a person, place, or relic of spiritual significance.
D6Ideal
Greater GodOur gifts are meant to be shared with all, not used for Our own benefit
Login Emotions must not cloud my sense of what is right and true, or our logical thinking. [Lawful]
Free ThinkingInquiry and curiosity are the pillars of progress. [Chaotic]
PowerSolitude and contemplation are paths toward mystical or magical power. [Evil]
Self-Knowledge If we know ourself, there's nothing left to know. [Any]
Live and Let LiveMeddling in the affairs of others only causes trouble. [Neutral]

Personality trait

D8Personality Trait
1I have been isolated for so long that i speak rarely, preferring gestures and also the occasional grunt
2I am utterly serene, even in the face of disaster.
3The leader of my community had something wise to say on every topic, and I am eager to share that wisdom.
4I feel tremendous empathy for all who suffer.
5I’m oblivious to etiquette and social expectations.
6I connect everything that happens to me to a grand, cosmic plan.
7I often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.
8I am working on a grand philosophical theory and love sharing my ideas.

Flaw

D6Flaw
1Now that I've returned to the world, I enjoy its delights a little too much
2I harbor dark, bloodthirsty thoughts that my isolation and meditation failed to quell.
3I am dogmatic in my thoughts and philosophy.
4I let my need to win arguments overshadow friendships and harmony.
5I’d risk too much to uncover a lost bit of knowledge.
6I like keeping secrets and won’t share them with anyone.

Ideals

D6Ideal
1Greater Good. My gifts are meant to be shared with all, not used for my own benefit. (Good)
2Logic. Emotions must not cloud our sense of what is right and true, or our logical thinking. (Lawful)
3Free Thinking. Inquiry and curiosity are the pillars of progress. (Chaotic)
4Power. Solitude and contemplation are paths toward mystical or magical power. (Evil)
5Live and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)
6Self-Knowledge. If you know yourself, there’s nothing left to know. (Any)

Bond

D6Bond
1Nothing is more important than the other members of my hermitage, order, or association.
2I entered seclusion to hide from the ones who might still be hunting me. I must someday confront them.
3I’m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.
4I entered seclusion because I loved someone I could not have.
5Should my discovery come to light, it could bring ruin to the world.
6My isolation gave me great insight into a great evil that only I can destroy.

Other hermits

The hermit background 5e is not the only one which assumes priority. There are even others which assume a contemplative sort of seclusion.

These permits room for study and prayer. If anyone wants to play a rugged wilderness recluse who lives off the land while shunning the company of other people, so look at the outlander background.

On the other hand, if you want to go in a more religious direction, then the acolyte might be what you are looking for. Or it could be a charlatan posing as a wise and holy person and letting pious fools support you.

Life of seclusion

  • Search for spiritual enlightenment.
  • Partaking of communal living in accordance with the dictates of a religious order.
  • Exiled for a crime that you didn’t commit.
  • Retreated from society after a life-altering event.
  • Need to leave the place to work on art, literature, music and manifesto
  • Need for communication with nature and far from civilization.
  • Became the caretaker of an ancient ruin or relic.

Ideal

  • Greater good and god is everything.
  • Logic emotions must not cloud sense of what is right and true or take on with logical thinking. Becoming lawful.
  • Free thinking with inquiry and curiosity being the pillars of progress.
  • Power being the solitude and contemplation
  • Live and let live with meddling into the affairs of others only would cause trouble.

Self-knowledge when you know yourself and there is nothing left after that. Working with the dungeon master for determining the details of your d&d 5e hermit discovery is going to deliver impact on the campaign and is also going to be informational which would be damaging to the reason for the return to the society.

 

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